![]() Released alongside Mare Nostrum.ġ3th major patch. Released alongside Rights of Man.ġ5th major patch. Released alongside Mandate of Heaven.ġ7th major patch (aka "Prussia"). Released alongside Third Rome.ġ9th major patch (aka "Ming"). Released alongside Cradle of Civilization.Ģ1st major patch (aka "Russia"). Released alongside Rule Britannia.Ģ2nd major patch (aka "Persia"). Released alongside Dharma.Ģ4th major patch (aka "England"). ![]() Released alongside Golden Century.Ģ5th major patch (aka "Mughals"). 64 bit executable only.Ģ7th major patch (aka "Spain"). Released alongside Emperor.Ģ8th major patch (aka "Manchu"). Note: This patch was reverted.Ģ9th major patch (aka "Austria"). Hotfixes generally fix bugs and tweak the balance of the game. Major patches generally have DLCs released alongside them and add new features. Confucian nations can pass reforms that give permanent bonuses.Patches and Hotfixes are free updates for the game. Confucianism no longer has harmony, because Neo-Confucianism did not tolerate religions well during this time period. The Mandate reforms also give benefits to tributary states of the Emperor, giving nations an incentive to be tributaries. There is actually a reason to be a tributary of the Chinese empire. Tributaries are no longer always protected from foreign attackers. Tributaries can be formed regardless of whether you border the overlord or not. The stability hit for breaking tributary status is removed. Refusing tribute is only a 1 trust hit. Tributaries give much less ducats, monarch power, or manpower now. Tributaries can only be created by a Confucian Empire. Joseon, Japan, or a Vietnamese nation can also become a Chinese Warring State and gain Chinese culture via a hefty decision. Split Altaic culture group into "Central Asian" and "Mongolic" Sino-Mongol culture is gained upon forming Yuan, replacing Ordos, Chahar, Oirat, Khalkha, and Tuvan cultures. Manchu culture (Chinese group) is gained upon forming Qing, not Manchu. Forming them will give you the Chinese Warring State government reform. Qing and Yuan tags are now meant to be precursors to uniting China. You also gain a nice modifier giving -10% Tech Costs, +10% Goods Produced, and +0.2 Monthly Mandate. The negative modifier goes away when you finish passing all the reforms. In addition, the Emperor of China is penalized with a modifier giving -10% Morale to both land and navy, and -5% Discipline. Passing reforms is much more taxing: it costs 6 stability and 100 mandate per reform. Yes, this means when Ming explodes, it will actually explode instead of being left with marches. Both disasters can release Chinese nations fully, and the Emperor can choose to leave them be or attack them immediately with the Chinese Civil War CB. This does not apply to Ming, who already has their own unique disaster. The Emperor can get a disaster if they do not own all of the 4 capitals of China. New Chinese emperors gain territorial cores when taking China superregion provinces using the unique CB “Unite China.” When a warring state owns all four ancient capitals, they will immediately become the new EOC. The annexer will receive territorial cores on all of the new land. Warring states get access to a new CB, "Chinese Civil War," that allows them to annex other Chinese warring states or the EOC with a 100% peace deal. New Government Type: Chinese Warring State Does not own the four ancient capitals of China (Beijing, Nanjing, Xi'an, and Luoyang) The Emperor loses the mandate if they fit the following requirements: The Mandate of Heaven is no longer something tangible. China - The Mandate of Heaven has been completely reworked to be more dynamic – no more AI Lan Xang taking the Mandate despite not owning any Chinese lands and immediately imploding.
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